How to make a game as toxic as possible

To make a game toxic, we first must put the player in the right headspace: Anger, frustration and hate are the emotions we're aiming for. We could do that by just having dumb mechanics which are inherently frustrating to use, or perhaps glitches and bugs. This is a start, but directs our player's emotion at… Continue reading How to make a game as toxic as possible

Muse Group: Enshittifying everything it touches

Starting in 2017, Ultimate Guitar – then a guitar tabs website developed from a Kaliningrad office – started going on a shopping spree: They acquired MuseScore, an open source notation program, Audacity, the Audacity audio editor, Hal Leonard, a sheet music publisher, StaffPad, AmpKit, and others. Today, they're known as Muse Group, have abandoned their Russian… Continue reading Muse Group: Enshittifying everything it touches

Getting Ollama to run properly

Today I tried to do something which apparently is silly: Use Ollama on my Windows machine to run gpt-oss:20b, use it in VSCode's Copilot-chat, and also use it on WSL for my Linux (web) projects. This is, apparently, difficult. To document my findings instead of a "nvm fixed it", here's the stuff I did: Tell… Continue reading Getting Ollama to run properly

Thermite as grid-scale energy storage (and gemstone production method)

Thermite is a fancy name (actually a trademark) for a quite simple reaction: Just take some rust (iron oxide) powder and some aluminium powder, smash them together, and watch the fireworks. Or to put it into a formula: iron(III) oxide + aluminium → iron + aluminium oxideFe2O3 + 2Al → 2 Fe + Al2O3 This… Continue reading Thermite as grid-scale energy storage (and gemstone production method)

How to design more imaginative yet scientifically plausible fantasy creatures

Fantasy creatures are often shockingly unimaginative: Tolkien's world consists of humans, pretty humans (elves), small humans (dwarves, hobbits), ugly humans (orcs), tree humans (ents), as well as a couple of bigger versions of regular animals (spiders, lizards, elephants). Outside of that, the overall flora and fauna is just regular earth, with regular horses, regular potatoes… Continue reading How to design more imaginative yet scientifically plausible fantasy creatures