City Villages: Desirable public housing for a greener future

We are currently facing several issues: A housing crisis – housing in places which are desirable (ie: cities) is very short, and not much appears to be done to actually alleviate it. A loneliness crisis – people have a harder and harder time connecting to others. A climate crisis – resources are wasted on things… Continue reading City Villages: Desirable public housing for a greener future

Refutation of Video Games Europe’s position paper on Stop Killing Games

Video Games Europe has published a position paper to the Stop Killing Games initiative. Many of its arguments are missing the point. Recommended prior reading: https://leo.wattenberg.dk/2025/07/05/a-response-to-video-games-europes-statement-on-the-stop-killing-games-initiative/ TL;DR There already are various licensing mechanisms in place in EU law which can easily be extended to also cover online video games. Making private servers available to the… Continue reading Refutation of Video Games Europe’s position paper on Stop Killing Games

A response to Video Games Europe’s statement on the Stop Killing Games initiative

As we all know, when it comes to games, the dialogue is rarely level-headed. Gamers might be one of the most passionate crowds out there, and once the rally cry has brought the wheels in motion, they'll keep turning for years to come. With that in mind, I'd like to address Video Games Europe's statement,… Continue reading A response to Video Games Europe’s statement on the Stop Killing Games initiative

How to design more imaginative yet scientifically plausible fantasy creatures

Fantasy creatures are often shockingly unimaginative: Tolkien's world consists of humans, pretty humans (elves), small humans (dwarves, hobbits), ugly humans (orcs), tree humans (ents), as well as a couple of bigger versions of regular animals (spiders, lizards, elephants). Outside of that, the overall flora and fauna is just regular earth, with regular horses, regular potatoes… Continue reading How to design more imaginative yet scientifically plausible fantasy creatures

Of “Dire Wolves” and “Wooly Mice”: Jurassic Bullshit in a Labcoat

Colossal Laboratories & Biosciences was in the news recently for "de-extincting" the Dire Wolf, a wolf species which went extinct after the ice age. Previously they had made a "wooly mouse", a mouse with "wooly mammoth traits". This, of course, is bullshit in several ways, but not yet what gets me riled up. It's the… Continue reading Of “Dire Wolves” and “Wooly Mice”: Jurassic Bullshit in a Labcoat

Agenda’s most important feature is item parsing.

Agenda's most important feature isitem parsing. Using artificial intelligencetechniques, Agenda skims an item for in-formation that can be used to match itemsto categories, without your intervention.Agenda understands conversational dates(next Wednesday, beginning of May) andthe implications of your conditions, ac-tions, and filters. You can give Agendathree degrees of freedom in matchmaking(complete, some, a little) or tum… Continue reading Agenda’s most important feature is item parsing.

User interfaces

Personal computers will Start to see, hear, and maybe even think the way humans do. but the graphical user interface will be around for a while longer. At 'Ihe Intelligent Room. a project ofMassachusetts Institute of Technology'sArtificial Intelligence Lab, researchershave given sight to PCs running Mi-crosoft Windows NT through the use ofvideo Cameras [...] When… Continue reading User interfaces